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Dead Island interview on IGN.au |
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Written by Administrator
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Monday, 24 March 2008 |
IGN has posted an interview with Pawel Kopinski, who is on the team developing the first-person PC zombie survival game 'Dead Island'. Dead Island is neat because it has a focus on melee combat over the 'shoot them in the head' like most games in the genre.
Some tidbits:
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IGN AU: How different are your zombies from George A. Romero's archetypal zombies? Or from Resident Evil 4's not-quite-zombies? What do we need to know to take them down?
Pawel Kopinski: There will be more than one type of zombie in Dead Island but the most typical and numerous one is going to be closer to the classic "Romero" variety. It has limited intelligence and is unable to use any tools or weapons. One similarity with RE4's zombies I can think of is the fact that our undead are also victims of a virus infection that transforms them into shambling, bloodthirsty nightmarish creatures.
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This bit was also sorta smirk worthy about making zombies very zombie like:
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IGN AU: How dynamic will the AI in the game be?
Pawel Kopinski: The funny thing about zombie AI is that it's very difficult to make it convincingly dumb ļ. ...
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Check out the full interview and some tasty screenshots on IGN Australia
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